AI Insights · Timothy · July 2024
Top 5 Hybrid-Casual Games on Android in Czech Republic Q2 2024
Discover the performance of the top 5 hybrid-casual games on Android in the Czech Republic for Q2 2024, including trends in downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 hybrid-casual games on the Android platform in the Czech Republic showed varying trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, reveals interesting insights into the performance of these games.
Zen Word® - Relax Puzzle Game from Oakever Games experienced significant growth. Downloads peaked in mid-May, reaching around 9.6K, followed by a consistent range between 4.7K and 9.7K for the rest of the quarter. Revenue saw a massive jump in June, peaking at approximately $186K in the week of June 10. Weekly active users steadily increased, peaking at around 23.5K in mid-June before settling at 20.5K by the end of the quarter.
Hexa Sort by Lion Studios Plus had a fluctuating performance. Downloads started strong at around 10K in early April but gradually declined to approximately 2K by the end of June. Revenue remained relatively stable, averaging around $400 per week. Weekly active users saw a slight dip from 19.1K in early April to 16.5K by the end of June.
Screw Puzzle: Wood Nut & Bolt from FALCON GAMES showed a mixed trend. Downloads peaked at 6.9K in late April but averaged around 4K for the rest of the quarter. Revenue remained modest, peaking at approximately $292 in the week of April 22. Weekly active users showed a steady increase, reaching around 11.8K by the end of June.
Tower War - Tactical Conquest by SayGames Ltd had a consistent performance. Downloads ranged between 2.3K and 4.7K throughout the quarter. Revenue peaked at around $1.2K in late April but averaged around $500 for the rest of the quarter. Weekly active users remained stable, fluctuating between 14.5K and 18.2K.
Race Master 3D - Car Racing, also from SayGames Ltd, saw a steady decline in downloads from 4K in mid-April to around 2.5K by the end of June. Revenue remained negligible throughout the quarter. Weekly active users saw a gradual decline from 28.7K in early April to around 23.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.